Adapt an existing application
Tutorial - Adapting an existing application to MiddleVR#
Multi-display#
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Import the MiddleVR unity package and insert the MVRManager. See Tutorial - Using MiddleVR in Unity
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If your program uses URP or HDRP, read Unity URP & HDRP
Cluster#
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First read the following section:
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If your program uses keyboard or joystick, read Cluster Input Devices
- If your program uses time, read Cluster & Time
- If your program uses a GUI, read Cluster & GUI
- If your program uses animations, read Cluster & Animations
- If your program uses random numbers, read Cluster & Random
- If your program uses physics, read Cluster & Physics
- Here is how to Send custom data to cluster nodes and Send events to cluster nodes
VR#
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First read the following sections:
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Modify the user inputs:
- If you are using keyboard or mouse inputs, use Inputs
- Use Wand axis and buttons
- Add Wand interactions
- Use your Wand with Unity GUI