MiddleVR 4.0 is released!

MiddleVR 4.0 is released!

Unity 6.3 LTS, 6.7 LTS & 7.0

Experimental: OpenXR, Unreal, Godot, ThreeJS, Paraview

This is one of the biggest update we ever released!

18 months of hard work with a lot of you to reshape the future of MiddleVR.

We focused on better infrastructure to support the future evolutions, and be able to add features faster.

We are also adding experimental support for Unreal, Godot, ThreeJS & Paraview.

We also provide a new OpenXR bridge which allows OpenXR apps to run on a VR Wall, like TwinMotion, Blender, VRED, or WebXR!

Changelog

– New MVR Service replacing MVR Daemon for better cluster management

– MVR Config: Cluster management & monitoring

– New Cluster RPCs, Cluster Variables and Cluster Variable Wrapper

– New Controllers to replace Wands

– New User & Eyes nodes for better interactions & configurations semantics

– Unity Netcode events replication from cluster server to cluster clients. Cluster clients receive all netcode events, eliminating the need to replicate multiuser events over the cluster

– Experimental: OpenXR bridge

– Experimental: Unreal, Godot, ThreeJS, Paraview

– New Calibration app to setup your system faster